Hidden Springs of the Far East
Field
Card Text
Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. ● The Normal and Special Summons of their monsters cannot be negated. ● If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. ● Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. You can only activate 1 "Hidden Springs of the Far East" per turn.
Card Legality
| Format | Limitation |
|---|---|
| TCG | Unlimited |
| OCG | Unlimited |
| MASTER DUEL | Unlimited |
| COMMON CHARITY | Unlimited |
Sets & Printings
Market Prices
| Marketplace | Price |
|---|---|
| TCGPlayer | $0.05 |
| Cardmarket | $0.02 |
| eBay | $1.80 |
| Amazon | $5.64 |
| CoolStuffInc | $0.25 |