Sekka's Light
Normal
Card Text
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
Card Legality
| Format | Limitation |
|---|---|
| TCG | Limited |
| OCG | Unlimited |
| MASTER DUEL | Unlimited |
Market Prices
| Marketplace | Price |
|---|---|
| TCGPlayer | $0.29 |
| Cardmarket | $0.04 |
| eBay | $1.95 |
| Amazon | $1.48 |
| CoolStuffInc | $0.49 |