Sekka's Light

Normal

Card Text

If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.

Card Legality

FormatLimitation
TCGLimited
OCGUnlimited
MASTER DUELUnlimited

Market Prices

MarketplacePrice
TCGPlayer$0.29
Cardmarket$0.04
eBay$1.95
Amazon$1.48
CoolStuffInc$0.49

Additional Information

Card ID
24940422
Konami ID
13616
Genesys Points
0
Frame
spell